- Aug 26, 2004
- 6,042
- 125
For your reading plaesure (and in light of the recent contraversy here on this board) I submit the following rules changes courtsey of sortagolf.com
[size=+2]The 7 Amendments to the USGA Rules of Golf[/size]
[font=Courier New, monospace]1. Improve Your Lie[/font]
According to a USGA study only one tenth of one percent of male golfers shoot par golf consistently. Only two-and-one-half percent are below a five handicap. Why do so few golfers produce good results? The reason is clear, it's because the golf swing is impossibly hard!
[font=Courier New, monospace]It's very reasonable that most recreational golfers are frustrated by the game. The traditional golf swing demands an extremely complex, unnatural swing action that can never be mastered. The body, arms, hands, club head and club face must be rotated on multiple planes in both the backswing and the downswing. These completely unnatural and complex rotary movements make it extremely difficult to square the club face consistently at impact, even for a golfer of the highest proficiency.[/font]
The margin for error in the golf swing is minuscule. A golfer is only allowed about two degrees of club face error when hitting a golf ball to keep it in the fairway. Not to hit it where it is exactly intended to go, but just to keep the ball somewhere in the fairway.
[font=Courier New, monospace] Unless a golfer is genetically blessed with world class tempo and timing and has at least 5 hours a day to practice, they can never hope to join the golfing elite who regularly play at par or better. For the vast majority of golfers who are not so blessed at birth, a frustrating fate awaits. [/font]
[font=Courier New, monospace](a) The first rule of SortaGolf is to be sure to [/font][font=Courier New, monospace]Improve Your Lie[/font][font=Courier New, monospace] so as to give you the best possible chance to play your best golf. Golf is challenging enough even from a good lie. There's no reason for golfers to be further penalized by poor course maintenance or the randomness of nature. [/font]
[font=Courier New, monospace]Golfers instinctively know this and have over the years developed solutions of their own, like "bumping 'em in the fairway". Now this kind of progressive thinking can be expanded to almost every shot you play. The last thing you should be asking yourself before addressing the ball is, "Could my lie be improved?"[/font]
[font=Courier New, monospace](b) Proximity to the original location of the ball should not be an impediment to this process. As a result, if it is necessary to move your ball a full clubs length in order to accomplish the task, then you should do so. This is especially true if a little extra distance will not only provide you with the optimal lie, but will also have the added benefit of allowing you to more easily avoid an obstacle (a tree, for example)or otherwise provide you with a better approach to your target.
[/font]
[font=Courier New, monospace](c)[/font][font=Courier New, monospace]Although, improving one's lie cannot result in moving your ball closer to the hole or result in taking the ball from the rough to the fairway. The only areas of the course were this rule does not apply is in sand traps or on the putting surface. There, you must play the ball were it lies.[/font]
[font=Courier New, monospace]2. Inside The Leather Is Good[/font]
[font=Courier New, monospace]Is there anything quite as irritating as missing a short putt? It's an epidemic.
[/font]
[font=Courier New, monospace]The continual missing of short putts has been diagnosed to be an insidious disease, called the Yips[/font][font=Courier New, monospace], and according to the Mayo Clinic it effects almost half of all mature golfers.
Recreational golfers traditionally have treated putts "inside the leather" (i.e. a putt that is less than the distance from the end of the putter head to where the grip starts)as good. [/font]
[font=Courier New, monospace](a)SortaGolf recognizes and reaffirms this time tested practice.
(b)This innovation significantly reduces the incidence of the 'Yips' and virtually eliminates the embarrassment of four putts.
[/font]
[font=Courier New, monospace](c)When putts inside the leather are treated as good it has the added benefit of speeding up play for everyone on the course.
[/font]
[font=Courier New, monospace]3. Double Bogey Is Max[/font]
[font=Courier New, monospace]Three million golfers quit the game every year, roughly 12% of the total. As alarming is the fact that as fast as new golfers are joining the game, frustrated ones are leaving. It's the golfing industry's dirty little secret.[/font]
[font=Courier New, monospace]The source of this frustration is a lethal combination of slow play and the aggravation of posting high scores.[/font]
Nothing can ruin a great day of golf as quickly as slow play. Long waits between shots, groups backed up two deep at par 3's, all rhythm lost and over five hours to complete a round. More than half the respondents to a GolfDigest.com survey said that frustration over slow play has caused them to quit and walk in during a round. A day of fun is often turned into a trail of tears.
[font=Courier New, monospace]Equally frustrating is the very real risk of shooting a score far in excess of your ability. Today's course layouts are fraught with risk and the arbitrary and punitive USGA Rules of Golf usually produce an unsatisfactory experience for the vast majority of golfers. That is why only 23% of golfers strictly adhere to the USGA Rules of Golf and less than 20% maintain a USGA handicap. [/font]
[font=Courier New, monospace]The solution to both slow play and embarrassingly high scores lies in the concept of damage control. What's required is a cap on the maximum score allowed for an individual hole. This advancement keeps less skilled golfers moving at a quicker pace through the course and provides much needed relief for all golfers as needed. [/font]
[font=Courier New, monospace] (a)Simply stated, the maximum score allowed on any[/font][font=Courier New, monospace] hole in SortaGolf is a double bogey, period.[/font]
[font=Courier New, monospace] (b)Regardless, of the number of balls lost out-of-bounds or in a water hazard. Regardless, of the number of shots taken to get out of the bunker. Regardless, of the number of putts it took to get into the cup. Double bogey is the maximum allowable score to be taken on a hole.
(c)This unprecedented level of Damage Control frees the SortaGolfer from the stress and worry of blowing up on a single hole and sacrificing an otherwise stellar round. With SortaGolf the "wheels" need never come off. And, most importantly, the dreaded "Snowman" will never again cometh.
(d)Therefore, backing up to the blue tees and swinging away is highly encouraged.[/font]
[font=Courier New, monospace]4. One-In/One-Out Principle[/font]
[font=Courier New, monospace]The stroke AND distance penalties of the USGA are excessively punitive and therefore universally despised by golfers. The idea of hitting a provisional drive or suffering the indignation of returning back to the tee box after determining that one's drive is out-of-bounds are out of step with the realities of recreational golf, generally ignored and justifiably appear at the top of list of 'most hated rules'.[/font]
[font=Courier New, monospace]There are penalty strokes in SortaGolf, but the administration of them is simple and clear. It's the "one-in/one-out" principle.[/font]
[font=Courier New, monospace]
(a)Hit your ball into the water; it's one stroke in and one stroke (penalty) out, dropping near the hazard and no closer to the hole.
(b)Hit your ball out-of-bounds; it's one stroke in and one stroke (penalty) out, dropping near where the ball went OB.
(c)Keep in mind though to [/font][font=Courier New, monospace]Improve Your Lie[/font][font=Courier New, monospace] and that "Double Bogey Is Max".[/font]
[font=Courier New, monospace][/font]
[size=+2]The 7 Amendments to the USGA Rules of Golf[/size]
According to a USGA study only one tenth of one percent of male golfers shoot par golf consistently. Only two-and-one-half percent are below a five handicap. Why do so few golfers produce good results? The reason is clear, it's because the golf swing is impossibly hard!
[font=Courier New, monospace]It's very reasonable that most recreational golfers are frustrated by the game. The traditional golf swing demands an extremely complex, unnatural swing action that can never be mastered. The body, arms, hands, club head and club face must be rotated on multiple planes in both the backswing and the downswing. These completely unnatural and complex rotary movements make it extremely difficult to square the club face consistently at impact, even for a golfer of the highest proficiency.[/font]
The margin for error in the golf swing is minuscule. A golfer is only allowed about two degrees of club face error when hitting a golf ball to keep it in the fairway. Not to hit it where it is exactly intended to go, but just to keep the ball somewhere in the fairway.
[font=Courier New, monospace] Unless a golfer is genetically blessed with world class tempo and timing and has at least 5 hours a day to practice, they can never hope to join the golfing elite who regularly play at par or better. For the vast majority of golfers who are not so blessed at birth, a frustrating fate awaits. [/font]
[font=Courier New, monospace](a) The first rule of SortaGolf is to be sure to [/font][font=Courier New, monospace]Improve Your Lie[/font][font=Courier New, monospace] so as to give you the best possible chance to play your best golf. Golf is challenging enough even from a good lie. There's no reason for golfers to be further penalized by poor course maintenance or the randomness of nature. [/font]
[font=Courier New, monospace]Golfers instinctively know this and have over the years developed solutions of their own, like "bumping 'em in the fairway". Now this kind of progressive thinking can be expanded to almost every shot you play. The last thing you should be asking yourself before addressing the ball is, "Could my lie be improved?"[/font]
[font=Courier New, monospace](b) Proximity to the original location of the ball should not be an impediment to this process. As a result, if it is necessary to move your ball a full clubs length in order to accomplish the task, then you should do so. This is especially true if a little extra distance will not only provide you with the optimal lie, but will also have the added benefit of allowing you to more easily avoid an obstacle (a tree, for example)or otherwise provide you with a better approach to your target.
[/font]
[font=Courier New, monospace](c)[/font][font=Courier New, monospace]Although, improving one's lie cannot result in moving your ball closer to the hole or result in taking the ball from the rough to the fairway. The only areas of the course were this rule does not apply is in sand traps or on the putting surface. There, you must play the ball were it lies.[/font]
[font=Courier New, monospace]2. Inside The Leather Is Good[/font]
[font=Courier New, monospace]Is there anything quite as irritating as missing a short putt? It's an epidemic.
[/font]
[font=Courier New, monospace]The continual missing of short putts has been diagnosed to be an insidious disease, called the Yips[/font][font=Courier New, monospace], and according to the Mayo Clinic it effects almost half of all mature golfers.
Recreational golfers traditionally have treated putts "inside the leather" (i.e. a putt that is less than the distance from the end of the putter head to where the grip starts)as good. [/font]
[font=Courier New, monospace](a)SortaGolf recognizes and reaffirms this time tested practice.
(b)This innovation significantly reduces the incidence of the 'Yips' and virtually eliminates the embarrassment of four putts.
[/font]
[font=Courier New, monospace](c)When putts inside the leather are treated as good it has the added benefit of speeding up play for everyone on the course.
[/font]
[font=Courier New, monospace]3. Double Bogey Is Max[/font]
[font=Courier New, monospace]Three million golfers quit the game every year, roughly 12% of the total. As alarming is the fact that as fast as new golfers are joining the game, frustrated ones are leaving. It's the golfing industry's dirty little secret.[/font]
[font=Courier New, monospace]The source of this frustration is a lethal combination of slow play and the aggravation of posting high scores.[/font]
Nothing can ruin a great day of golf as quickly as slow play. Long waits between shots, groups backed up two deep at par 3's, all rhythm lost and over five hours to complete a round. More than half the respondents to a GolfDigest.com survey said that frustration over slow play has caused them to quit and walk in during a round. A day of fun is often turned into a trail of tears.
[font=Courier New, monospace]Equally frustrating is the very real risk of shooting a score far in excess of your ability. Today's course layouts are fraught with risk and the arbitrary and punitive USGA Rules of Golf usually produce an unsatisfactory experience for the vast majority of golfers. That is why only 23% of golfers strictly adhere to the USGA Rules of Golf and less than 20% maintain a USGA handicap. [/font]
[font=Courier New, monospace]The solution to both slow play and embarrassingly high scores lies in the concept of damage control. What's required is a cap on the maximum score allowed for an individual hole. This advancement keeps less skilled golfers moving at a quicker pace through the course and provides much needed relief for all golfers as needed. [/font]
[font=Courier New, monospace] (a)Simply stated, the maximum score allowed on any[/font][font=Courier New, monospace] hole in SortaGolf is a double bogey, period.[/font]
[font=Courier New, monospace] (b)Regardless, of the number of balls lost out-of-bounds or in a water hazard. Regardless, of the number of shots taken to get out of the bunker. Regardless, of the number of putts it took to get into the cup. Double bogey is the maximum allowable score to be taken on a hole.
(c)This unprecedented level of Damage Control frees the SortaGolfer from the stress and worry of blowing up on a single hole and sacrificing an otherwise stellar round. With SortaGolf the "wheels" need never come off. And, most importantly, the dreaded "Snowman" will never again cometh.
(d)Therefore, backing up to the blue tees and swinging away is highly encouraged.[/font]
[font=Courier New, monospace]4. One-In/One-Out Principle[/font]
[font=Courier New, monospace]The stroke AND distance penalties of the USGA are excessively punitive and therefore universally despised by golfers. The idea of hitting a provisional drive or suffering the indignation of returning back to the tee box after determining that one's drive is out-of-bounds are out of step with the realities of recreational golf, generally ignored and justifiably appear at the top of list of 'most hated rules'.[/font]
[font=Courier New, monospace]There are penalty strokes in SortaGolf, but the administration of them is simple and clear. It's the "one-in/one-out" principle.[/font]
[font=Courier New, monospace]
(a)Hit your ball into the water; it's one stroke in and one stroke (penalty) out, dropping near the hazard and no closer to the hole.
(b)Hit your ball out-of-bounds; it's one stroke in and one stroke (penalty) out, dropping near where the ball went OB.
(c)Keep in mind though to [/font][font=Courier New, monospace]Improve Your Lie[/font][font=Courier New, monospace] and that "Double Bogey Is Max".[/font]
[font=Courier New, monospace][/font]